Fusion 360

Fusion 360 Can’t Combine Bodies?

Troubleshooting Body Combination in Fusion 360

Fusion 360 provides a robust platform for 3D modeling, but users may sometimes encounter issues when trying to combine multiple bodies into one. If you’re unable to combine bodies in your Fusion 360 project, this guide outlines the reasons why and the steps you can take to resolve the issue.

Identifying the Issue: Are the Bodies Adjacent?

One common reason for being unable to combine bodies is that they are not in contact with each other. To confirm their proximity, utilize the Section Analysis tool within Fusion 360.

  1. Activate Section Analysis: Locate and activate the Section Analysis feature from the Analysis menu.
  2. Inspect the Bodies: Carefully observe whether the bodies are touching. If a gap exists, you will need to adjust their positions.

If there is a gap, you have a couple of options:

  • Move the Bodies: Drag the bodies together until they touch or overlap.
  • Create a New Body: Alternatively, you can sketch or model a new body that bridges the gap, allowing for successful combination with the existing ones.

Combining Bodies: Step-by-Step Instructions

If the bodies are in contact but still won’t combine, follow these detailed steps to combine them successfully:

  1. Navigate to the Design Tab: Begin by selecting the Design workspace from the toolbar.
  2. Access the Combine Tool: Click on the Modify dropdown in the Solid menu and select "Combine."
  3. Choose the Target Body: In the Combine dialog, first select your primary Target Body. This is the body that will remain after the operation.
  4. Select Tool Bodies: After setting the target, select the bodies you wish to combine with the target body.
  5. Select Operation Type: Choose your desired operation—Add, Cut, or Intersect—from the options available in the Combine dialog.
  6. Preview the Combination: Click on the ‘Show Preview’ option to visualize what the combined body will look like.
  7. Finalize the Combination: Once satisfied with the preview, click ‘OK’ to execute the combination.

Combining Mesh Bodies: Specialized Instructions

For those working with mesh bodies, the process differs slightly. Here’s how to combine mesh bodies in Fusion 360:

  1. Switch to the Mesh workspace: Click on the "Model" option in the upper left corner and select "Mesh."
  2. Convert Bodies: If the bodies are not in mesh format, use the Create > BRep to Mesh tool to convert them accordingly.
  3. Use Merge Bodies Tool: After ensuring the bodies are in mesh format, access the Modify menu and select "Merge Bodies" to combine them effectively.

Understanding Why Combination May Fail

If combination still isn’t successful despite following the above steps, consider the following factors:

  • Body Types: Ensure you are combining compatible body types (e.g., solid bodies cannot be combined with mesh bodies directly without conversion).
  • Space Constraints: Review that there is no interferences that may prevent bodies from combining, like overlapping geometries that are incompletely defined.

Frequently Asked Questions

1. What should I do if the Combine tool is grayed out?

  • The Combine tool may be unavailable if no bodies are selected or if the selected bodies are incompatible for the operation. Make sure you have properly selected a target body and tool bodies.

2. Can I combine more than two bodies at once?

  • Yes, you can combine multiple bodies simultaneously by selecting all the bodies you want to combine in the Tool Bodies selection step. Ensure they are touching or overlapping.

3. Is there a difference between combining and joining bodies in Fusion 360?

  • Combining refers to merging multiple bodies into one, while joining typically maintains individual bodies but in a single component space, allowing for operations to apply to them collectively.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.