ZBrush

How to Add Another Object in ZBrush?

Understanding Object Addition in ZBrush

To incorporate an additional object within ZBrush, consider exploring various methods tailored to different needs. The steps provided here will guide you through the process of adding objects seamlessly, enhancing your modeling experience.

Method 1: Using Subtools

  1. Select Your Base Tool: Begin by selecting an existing tool in your project. This will be the main object to which you will add another shape.

  2. Utilize the Subtool Menu: Navigate to the Subtool menu located on the right side of the interface. This area manages all the components of your project.

  3. Add a New Subtool: Click the “Append” button within the Subtool menu. This allows you to choose from various 3D shapes available in ZBrush, such as primitives or custom shapes. Select the object you wish to add and click OK.

  4. Position Your New Subtool: Once the new subtool has been added, use the move tool to position it appropriately in relation to your original object. You might want to switch to the ‘Gizmo 3D’ for more precise manipulation.

Method 2: Inserting a Mesh

  1. Prepare Your Insert Mesh Tool: First, ensure that you have a mesh ready to be inserted. This could be a custom shape you’ve created or a default mesh available in ZBrush.

  2. Select Your Subtool: Choose the subtool where you intend to insert the new mesh.

  3. Insert the Mesh: To insert the mesh, go to the ‘Tool’ menu, then select ‘Insert Mesh’. You can also achieve this by right-clicking on your desired mesh and selecting ‘Insert’.

  4. Adjust Orientation: After insertion, you may need to adjust the orientation and position. Use the move tool and hold down the Shift key to snap the orientation while you drag it into place.

Method 3: Merging Objects

  1. Select Multiple Subtools: Use the CTRL+Shift key and click on the subtools you wish to combine. They should highlight, indicating they are selected.

  2. Merge the Selected Subtools: With your desired subtools selected, go back to the Subtool menu and click the “Merge Down” option. This action combines the selected objects into one continuous mesh.

  3. Refine Using Dynamesh: After merging, activate Dynamesh from the Tool menu to ensure the merged object maintains a cohesive structure. Set a high resolution to capture all details of the original subtools during this process.

Method 4: Creating an Insert Multi Mesh (IMM)

  1. Select the Origin Subtool: Choose the subtool you want to convert into an Insert Multi Mesh (IMM).

  2. Convert to IMM: Go to the ‘Tool’ menu and use the option to create an Insert Multi Mesh. Follow the prompts to finalize this setup.

  3. Insert Your IMM Brush: Select the newly created IMM brush, and click on your canvas to place it. Scale and move as necessary.

FAQ Section

How can I move multiple subtools at once?
You can select multiple subtools by holding the CTRL+Shift key and clicking on each subtool. Once selected, you can move them together using the Gizmo 3D manipulator.

What is the difference between merging and appending in ZBrush?
Merging combines selected subtools into a single mesh, whereas appending simply adds a new subtool at the end of your subtool list without altering the original objects.

How do I delete unnecessary subtools after adding a new object?
To delete a subtool, select the one you wish to remove in the Subtool menu, and then press the "Delete" button (the trash can icon) located in that menu. Confirm the action when prompted.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.