Cinema 4D

How to Change Object Size in Cinema 4D

Understanding how to modify the size of objects within Cinema 4D is essential for enhancing your 3D modeling skills. This guide breaks down the process into clear, actionable steps, ensuring that you can confidently resize your models and incorporate them into your projects.

Accessing the Scale Tool

To begin resizing an object in Cinema 4D, launch the application and open your project file. Locate the object you wish to adjust in the Object Manager panel, which usually appears on the right side of your screen.

  1. Select the Object: Click on the object you want to resize to ensure that it is active. Highlighting the object will allow you to make modifications to it.

  2. Activate the Scale Tool: Look for the Scale tool in the left toolbox or press the shortcut key “T” on your keyboard. This will enable the scaling function, allowing you to manipulate the size of your selected object.

Using the Scale Tool – Methods to Resize

Once the Scale tool is active, you have various ways to change the size of your object.

  1. Scaling Visually: Click and drag any of the colored handles (red, green, blue) that appear around your object. Each color corresponds to a specific axis:

    • Red for the X-axis (horizontal),
    • Green for the Y-axis (vertical),
    • Blue for the Z-axis (depth).

    Dragging these handles will resize the object along the selected axes.

  2. Uniform Scaling: If you want to maintain the proportions of your object while resizing, hold down the Shift key as you drag one of the corner handles. This action ensures that all dimensions scale uniformly.

  3. Numerical Input: For precise sizing, you can enter specific values. With the object selected, go to the Attribute Manager (often located at the bottom right). Under the object’s ‘Coordinates’ section, you will find fields for Scale. Enter the desired values for X, Y, and Z axes to adjust the size accurately.

Alternatives for Resizing Objects

If you are looking for alternative methods to change the size of your objects, consider using the following methods.

  1. Object Properties: Open the object’s properties by double-clicking it in the Object Manager. Look for scaling options in its settings, where you can input exact scaling factors.

  2. Using the Axis Center: If you want to change the pivot point of the object while resizing, you may need to utilize the Axis Center tool. This can help adjust how the object scales based on its new center.

  3. Bounding Box Technique: This method involves using the bounding box to visualize the object’s regions. By manipulating the bounding box, precise scaling adjustments can be achieved which may assist in more complex designs.

Finalizing Changes

After you have modified the size of your object, confirm your changes by deselecting the object. This will give you a better view of how the resized object fits into the broader scene. Utilize the Viewport navigation tools to assess the visual impact of your modifications.

Frequently Asked Questions

1. Can I revert my changes after resizing an object?
Yes, if you make a mistake while resizing, you can undo your last action by pressing Ctrl + Z (Cmd + Z on Mac) to revert to the previous state, including the original size of the object.

2. How can I resize multiple objects at once in Cinema 4D?
To resize multiple objects, select them all in the Object Manager by holding down the Ctrl key while clicking on each object. Once selected, activate the Scale tool and resize using the methods outlined earlier, ensuring all objects retain proportional scaling if desired.

3. Is it possible to lock the scale of an object to prevent resizing?
Yes, you can lock the scale of an object by navigating to the Object properties and checking the Lock option in the Scale section. This will prevent any accidental changes to its dimensions while you work on other elements in your project.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.