3D Max

How to Change Units in 3D Max?

Understanding Unit Configuration in 3ds Max

Changing units in 3ds Max is essential for aligning the software’s 3D modeling environment with real-world dimensions and scales. The setup process is straightforward, enabling users to customize measurement units according to their project needs.

Accessing the Units Setup Menu

To initiate unit changes, follow these steps:

  1. Open 3ds Max and navigate to the top menu bar.
  2. Click on the "Customize" option to reveal a dropdown menu.
  3. From the menu, select "Units Setup." This action prompts the Units Setup dialog to open, where users can modify their preferences.

Adjusting System Unit Settings

Once inside the Units Setup dialog, adjust the system unit settings by following these steps:

  1. Locate the "System Unit Setup" button at the top of the dialog box and click on it.
  2. A new window titled "System Unit Setup" will appear. Here, you can change the System Unit Scale.
  3. Select your preferred unit of measurement from the options available. This could include millimeters, centimeters, inches, or any other relevant units.
  4. After selecting your desired unit, click "OK" to confirm your changes. The system will immediately update to reflect the new measurement settings.

Implementing Generic Units and Lighting Units

Generic units help define distances without concern for the actual numerical values. For lighting settings, there is the option to choose between American or International standards:

  1. Within the Units Setup dialog, scroll to the section pertaining to lighting units.
  2. Select the appropriate standards that fit your project requirements, ensuring your lighting configuration complements your overall modeling settings.

Measuring Objects in 3ds Max

After changing unit settings, measuring objects accurately becomes important. Here’s how you can do that:

  1. Open the Utilities panel, which is typically located on the right side of the interface.
  2. Click the "Measure" button to access the Measure rollout.
  3. Select the object you want to measure and determine its dimensions.
  4. For enhanced measurement options, you can also click on "New Floater" to open a modeless Measure dialog that shows comprehensive measurement information.

Common Problems and Solutions

While adjusting units is generally straightforward, users may encounter some common issues:

  1. Ensure that all users working on a project are informed of the unit changes to avoid inconsistencies.
  2. Double-check lighting settings if your photometric lights aren’t showing as expected after changing unit settings.
  3. If objects appear scaled incorrectly, it may be necessary to reset scaling values or check the original dimension settings of those objects.

Frequently Asked Questions

How do I know which units to use in my project?
The choice of units often depends on the project’s scope. If your work will be in alignment with architectural drawings, consider using metric or imperial units based on the original specifications of the drawings.

Can I change unit settings after I have started my project?
Yes, you can change unit settings at any point. However, do be cautious as it may affect the scale and measurements of existing models and assets.

Is there a way to revert back to the default units in 3ds Max?
Yes, you can easily revert to default settings by navigating back to the Units Setup dialog and selecting the default units option. Be advised that this may alter your current project measurements.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.