SketchUp

How to Create Axonometric View in SketchUp?

Understanding Axonometric Views

Axonometric views offer a three-dimensional representation of objects within a two-dimensional space. Unlike perspective drawings that distort dimensions based on distance, axonometric projections maintain uniform scales along each axis, allowing viewers to understand the form and structure of the object more clearly.

Step 1: Setting Up Your SketchUp Workspace

  1. Open SketchUp: Start by launching SketchUp on your computer. If you don’t have it installed, download and install the latest version suitable for your operating system.

  2. Create a New File: Select ‘File’ and then ‘New’ to start a fresh project. It’s important to work in a clean environment to design your axonometric view.

Step 2: Drawing the Basic Shapes

  1. Select the Rectangle Tool: Use the Rectangle tool to draw the base shape of the object you want to create. Click on the workspace to set the first corner, and pull out to the desired size.

  2. Use the Push/Pull Tool: After creating the base, select the Push/Pull tool. Click on the face of the rectangle you just drew and drag it upwards to create a three-dimensional form. This gives structure to your design.

  3. Replicate Components: If your design incorporates multiple similar components, use the Move tool while holding the ‘Ctrl’ (or ‘Option’ on Mac) key to duplicate the shape. This allows for consistent elements across your design without redrawing them.

Step 3: Adjusting the View for Axonometric Projection

  1. Activate the Orbit Tool: Click on the Orbit tool from the toolbar, or press ‘O’ on your keyboard. This will allow you to rotate your view around the drawing.

  2. Set the Axonometric Angle: Position the view so the angles align accurately with axonometric projection guidelines. Generally, for axonometric drawings, the axes are arranged at 120 degrees to each other. Manipulate your view until these proportions are visually correct.

Step 4: Fine-Tuning Your Model

  1. Group Related Elements: Select all components that are part of a section of your model. Right-click and select the ‘Make Group’ option to organize your workspace better.

  2. Apply Colors and Textures: Access the Materials panel to assign color or texture to your model. This helps convey materiality and enriches the visual appeal of your axonometric view.

  3. Utilize Sections or Layers: For more complex designs, consider using layers for different components. This helps manage visibility and organization as you refine your model.

Step 5: Finalizing the Axonometric View

  1. Adjust Camera Views: Navigate to the camera settings to refine your view further. Experiment with the parallel projection option under ‘Camera’ to enhance the axonometric style.

  2. Export or Print Your Work: Once satisfied with your design, go to ‘File’ and choose ‘Export’. Select either ‘2D Graphic’ for an image format or ‘PDF’ for a printable version. Make sure to choose the correct settings to maintain the quality of your axonometric view.

Frequently Asked Questions

What is the difference between axonometric and isometric projection?
Axonometric projection refers to various types of orthographic projections, where the axes can be angled differently, while isometric projection specifically refers to a type of axonometric projection with equal foreshortening along all three axes, typically at 120-degree angles.

Can I create an axonometric view without drawing a 3D model first?
Yes, you can use SketchUp’s 2D drawing tools to sketch your desired shapes and then apply transformations to them for an axonometric effect. However, a 3D model provides a more realistic and visually informative representation.

Is axonometric projection useful for architectural presentations?
Absolutely. Axonometric views are widely used in architecture as they provide a clear representation of complex structures while maintaining proportionality. They allow viewers to see multiple sides of an object simultaneously without the distortion common in perspective views.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.