Fusion 360

How to Edit OBJ Files in Fusion 360?

Understanding OBJ Files and Fusion 360

Editing OBJ files in Autodesk Fusion 360 is an essential process for many designers and engineers. OBJ files are typically used for 3D models, making them common in industries such as gaming, engineering, and animation. Fusion 360 provides various tools to help users manipulate these files effectively.

Steps to Import OBJ Files into Fusion 360

  1. Initiate the Import Process
    Open Fusion 360 and navigate to the workspace where you would like to import your OBJ file. To begin the process, locate the toolbar at the top of the application window.

  2. Use the Insert Menu
    Click on the ‘Insert’ option in the toolbar and choose ‘Insert Mesh.’ This will prompt you to select the mesh file from your computer.

  3. Select Your OBJ File
    In the file dialog that opens, find and select the OBJ file you wish to import. Click ‘Open’ to proceed.

  4. Set Import Units
    A dialog box will appear labeled ‘Insert Mesh.’ Ensure that the import units match those used in the original mesh source file’s settings. Keep in mind that both STL and OBJ files do not inherently possess unit specifications; they are unitless upon import.

  5. Complete the Import
    After confirming your settings, click ‘OK’ to finalize the import process. The OBJ file will now be displayed in the Fusion 360 workspace.

Converting Mesh Bodies

Once the OBJ file is imported, you may need to convert the mesh into a solid body for more detailed editing.

  1. Select the Model Workspace
    Switch to the Model workspace by selecting it from the dropdown in the upper left corner of the screen.

  2. Right-Click on the Mesh Component
    In the Browser panel on the left, find the imported mesh component. Right-click on it and select the option ‘Mesh to BRep’ (Boundary Representation).

  3. Choose Conversion Options
    A dialogue box will appear allowing you to choose whether to create a new body or a new component. Select your preference and confirm the conversion.

Editing the Converted Solid Body

After converting the mesh, you can now use various modeling tools within Fusion 360 to edit it.

  1. Activate Editing Tools
    With the solid body selected, use the variety of modeling tools available in Fusion 360. This includes tools like ‘Extrude,’ ‘Revolve,’ ‘Fillet,’ and ‘Chamfer,’ which allow you to modify the geometry as needed.

  2. Refining the Mesh
    To further enhance the mesh’s details or simplify complexity, explore tools like ‘Sculpt’ which aids in shaping organic forms.

  3. Utilize History Capture
    Continuous editing can be streamlined by activating the design history. To do this, right-click on the parent component and select ‘Capture Design History.’ This allows you to maintain a record of changes, making it easier to revert or adjust further.

FAQs

1. Can I edit OBJ files directly after importing them into Fusion 360?
No, you must first convert the OBJ mesh to a solid body through the ‘Mesh to BRep’ option before editing can be performed using traditional modeling tools.

2. What types of files can I import into Fusion 360 besides OBJ?
Fusion 360 supports various file formats, including STL, DXF, and SVG, allowing for versatility in your design process.

3. Are there limitations when importing large OBJ files into Fusion 360?
Yes, large OBJ files may cause performance issues such as lagging or crashing. It’s advisable to simplify complex meshes before importing or work on computer systems with higher specifications for smoother performance.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.