ZBrush

How To Export All Subtools From ZBrush

Understanding how to export all subtools from ZBrush efficiently can greatly enhance your workflow, especially when transitioning to other software for rendering or animation. This guide will take you through the process step-by-step, ensuring you can export your work seamlessly.

Preparing Your Subtools

Before proceeding with the export, ensure that all subtools are correctly named and organized. This not only makes the export process smoother but also keeps your project structured for future reference.

  1. Check Subtool Visibility: Confirm that only the subtools you wish to export are visible. If you have multiple subtools, you can easily toggle their visibility by clicking the eye icon next to each subtool in the Subtool palette.

  2. Select the Appropriate Format: Determine the file format that best suits your needs. ZBrush supports a variety of export formats, including OBJ and FBX. Choose based on the requirements of the software you plan to use afterward.

Exporting Subtools

Once everything is prepared, you can move on to the actual export process.

  1. Access the Subtool Menu: Navigate to the Subtool palette found on the right side menu. Here, you will see a list of all your subtools displayed in order.

  2. Utilize the ‘Export’ Button: Select each subtool you wish to export. Once highlighted, locate the ‘Export’ button at the bottom of the Subtool menu. Click on it to proceed.

  3. Choose an Export Location: A prompt will appear asking where you’d like to save the exported files. Be sure to choose a familiar directory to avoid confusion later.

  4. Naming Your Files: Ensure that each file is named logically. Using a consistent naming scheme helps later when re-importing or managing files within other software.

Batch Export of Multiple Subtools

For projects containing numerous subtools, consider the batch export feature.

  1. Select All Subtools: In the Subtool palette, hold the Shift key and click on the first and last subtools to select them all. Alternatively, you can use the Ctrl key to select individual subtools.

  2. Exporting Selected Subtools: With all desired subtools highlighted, return to the ‘Export’ button and click it. This will trigger the export wizard, allowing you to export all selected subtools in one go.

  3. Complete the Export Process: Follow the prompts to name your files and confirm the export location. ZBrush will handle the rest, outputting each subtool into the chosen directory.

Additional Considerations

  • Export Settings: Before exporting, check the export settings in ZBrush’s Preferences. This can influence how your models are generated during the export process, affecting details such as texture resolution and vertex order.

  • Different Formats: While exporting as OBJ is common for most applications, FBX retains more detailed information related to textures, animations, and more, which might be crucial depending on your follow-up tasks.

  • Subtool Organization: If you have detailed textures or polygroups applied, ensure that these attributes are correctly assigned. Sometimes, it can be beneficial to export textures separately to maintain high quality.

FAQ

What types of file formats can I export from ZBrush?
ZBrush allows you to export your models in several formats, including OBJ, FBX, and more. Choose the format based on your needs and the software you intend to use for rendering or animation.

Can I export subtools with their textures included?
Yes, when exporting, ensure that all texture maps are properly assigned to their respective subtools. Depending on the export format, some textures may need to be exported separately.

Is there a limit to how many subtools I can export at once?
There is no defined limit on the number of subtools you can export simultaneously, but exporting a very high number might impact performance. It’s advisable to organize your subtools and export them in batches if you encounter issues.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.