ZBrush

How to Export ZBrush to Photoshop?

Understanding the Export Process from ZBrush to Photoshop

Exporting your creations from ZBrush to Photoshop allows you to integrate your 3D models into 2D environments, enhancing your workflow for presentation or other artistic purposes. Here, we’ll guide you through the necessary steps to successfully export models and their textures from ZBrush and utilize them in Photoshop.

Preparing Your Model in ZBrush

  1. Select Your Tool: Open ZBrush and load the model you wish to export. Ensure that you have the appropriate tool selected from the Tool palette.

  2. Set Up Your Model: Before exporting, verify that your model is fully textured and painted. Utilize the Polygroups and UV Maps if necessary to organize your textures efficiently.

  3. Save Your Work: It’s a good habit to save your progress frequently. Use “File” > “Save As” to save your current project in ZBrush format, ensuring you don’t lose any work.

Exporting Your Model

Using the Export Button

  1. Select Export Option: Go to the Tool palette and click on the “Export” button.

  2. Choose File Format: Select a file format for your export, such as OBJ or FBX. These formats are compatible with Photoshop and retain the model’s geometry and texture data.

  3. Save Location: Choose your desired file location and name the file appropriately for easy access later.

Alternative with GoZ

  1. Set Up GoZ: If you prefer a more streamlined method, ensure that GoZ is configured properly within ZBrush. GoZ allows direct transfer to software like Photoshop with minimal steps.

  2. Initiate GoZ Transfer: Click the "GoZ" button to send your currently selected model straight to Photoshop. This method also maintains high quality and detailed textures.

Utilizing the 3D Model in Photoshop

  1. Open Photoshop: Launch Photoshop and navigate to “3D” in the top menu.

  2. Import the 3D Model: Select “New 3D Layer from File” and locate the exported file. Once you select it, Photoshop will import your model, allowing you to manipulate it within a 3D layer.

  3. Adjust Settings: After importing, you may need to adjust the model’s texture settings. Check the 3D panel on the right to tweak material properties and lighting as per your specifications.

  4. Render and Save: Once satisfied with the model’s appearance, you can create a 2D render. Navigate to “3D” at the top menu and select “Render 3D Layer”. After rendering, save your project in a desired file format, like JPEG or PNG.

Exporting Texture Maps from ZBrush

  1. Texture Map Preparation: Make sure your textures are finalized and the UV maps are correctly assigned. You can preview these in ZBrush.

  2. Exporting the Texture: Go to the Texture Map menu in the Tool palette, and choose the “Export” option. Select the correct format to match your workflow in Photoshop.

Frequently Asked Questions

1. Can I import my ZBrush model back into ZBrush after editing in Photoshop?
Yes, after making changes in Photoshop, you can export the edited texture back into ZBrush for further refinement or application.

2. Do any textures get lost during the export process?
If the export procedure is followed correctly, all textures and materials should remain intact. However, always ensure that UV mapping is properly set up before exporting.

3. Is it necessary to bake textures when exporting from ZBrush?
While it’s not always necessary, baking textures can ensure that all details are preserved in the final output, especially when working with complex textures that combine multiple layers within ZBrush.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.