TinkerCAD

How to Make a Among Us Character in Tinkercad?

Step-by-Step Guide to Creating an Among Us Character in Tinkercad

Getting Started with Tinkercad

To begin, visit the Tinkercad website and sign up for a free account if you don’t already have one. Once logged in, create a new project to start designing your Among Us character. Familiarize yourself with the interface, which consists of a workplane, toolbar, and various shape options.

Gathering Your Tools

Before diving into the design, take note of the basic shapes you’ll need. The Among Us character can be constructed using several geometric shapes that Tinkercad provides. Key shapes include:

  1. Ellipse for the body.
  2. Cylinder for the legs.
  3. Rectangle for the visor and other details.

Constructing the Body

  1. Select the Ellipse: Drag an ellipse shape onto the workplane. Adjust its dimensions to closely mimic the proportions of an Among Us character’s body. The default shape will need resizing; an ideal size is approximately 40mm in height and 30mm in width.

  2. Adjusting the Shape: Use the corner handles to ensure the ellipse is rounded, giving it the character’s signature bulbous body shape.

Adding the Legs

  1. Drag the Cylinder Shape: Next, select a cylinder from the shape menu. This will serve as one of the character’s legs.

  2. Resizing and Positioning: Adjust the size of the cylinder to about 10mm in diameter and 15mm in height. Position the cylinder so that it is placed under the body’s ellipse.

  3. Duplicate for the Second Leg: To create the opposite leg, duplicate the first leg and move it to the other side.

Creating the Visor

  1. Choose a Rectangle: For the visor, use a rectangle shape. Resize it to be about 14mm wide and 6mm tall, ensuring it fits well on the upper part of the body.

  2. Curving the Visor: To give it a curved appearance, you might want to use the rounded rectangle shape if available, or simply group two smaller rounded shapes together to form the visor’s curve.

  3. Positioning the Visor: Place the visor towards the upper front part of the body, ensuring it overlaps slightly for a more cohesive look.

Painting Your Character

  1. Color Selection: Tinkercad allows you to change the color of each shape. Click on each part of your character and choose a color that corresponds to the Among Us character you wish to create (e.g., red, blue, green).

  2. Finishing Touches: Make sure all pieces are properly aligned and grouped together. This can be done by selecting multiple components (body, legs, visor) and clicking the "Group" icon on the toolbar.

Exploring Additional Features

If you’re interested in adding unique features to your character, consider experimenting with more shapes for hats or accessories. Tinkercad provides an array of customizable shapes to add personal flair to your character.

Frequently Asked Questions

1. Can I export my Among Us character for 3D printing?
Yes, Tinkercad allows you to export your designs in various file formats that are compatible with 3D printers. Check the export options to select a suitable format for your printer.

2. Are there tutorials available for beginners in Tinkercad?
Absolutely! Tinkercad offers a number of built-in tutorials and lessons that guide users through different design processes, perfect for beginners looking to enhance their skills.

3. Can I collaborate with others on my Tinkercad projects?
Yes, Tinkercad enables users to collaborate on projects by inviting others to view or edit your designs. Look for the "Share" options in your project dashboard to manage collaboration settings.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.