TinkerCAD

How to Make Minecraft Party Glasses Tinkercad

Getting Started with Tinkercad

To create Minecraft party glasses on Tinkercad, begin by accessing the Tinkercad website. Set up an account or log in if you already have one. Familiarizing yourself with the interface is crucial. The primary workspace is where you will build your design, and the toolbars on the side will provide various shapes and tools necessary for your project.

Creating the Base Frame of the Glasses

  1. Select the Right Shape: Begin by dragging a rounded rectangle shape from the shape library onto the workplane. This will serve as the main frame of your glasses.

  2. Adjust Dimensions: Resize the rectangle to the desired dimensions by clicking and dragging the corners or entering specific measurements in the shape properties menu. A good starting point for an adult-sized frame might be approximately 15 cm wide and 6 cm tall.

  3. Duplicate for Symmetry: Once you have shaped one side of the glasses, duplicate it to create the other identical side. You can do this by selecting the shape and using the shortcut ‘Ctrl + D’ to duplicate it.

  4. Connect the Frames: To create a connection between the two frames, use a thinner rectangle shape. Position this shape at the top center, adjusting its width to be narrow enough for a comfortable fit, and ensure it aligns the two frames properly.

Creating Lens Cutouts

  1. Add Lens Shapes: To make space for the lenses, drag two oval shapes onto the workplane and adjust their size. Position them in the openings of the frames, ensuring they are evenly spaced and centered.

  2. Create Holes: With the oval shapes selected, use the “Hole” option in the shape properties. This will turn these ovals into cutouts. Ensure they are properly aligned with the frame structure by checking the dimensions.

  3. Group the Shapes: Once the holes are in place, select all the shapes (the rectangles and holes) and group them by clicking on the “Group” icon. This will combine everything into a single, unified frame for your glasses.

Designing the Minecraft Theme

  1. Add Texture and Color: To bring the Minecraft aesthetic to life, it is essential to add color. Click on the frame, and in the shape properties, select a green hue resembling grass or a brown tone that resembles dirt—classic Minecraft colors.

  2. Incorporate Pixelated Details: Use small cube shapes to create pixelated patterns typical of Minecraft. Change the color of these cubes to create a blocky effect and place them strategically across the frames.

  3. Finalize Design Elements: Adjust any additional design elements, such as adding extra shapes around the glasses to resemble blocks from Minecraft or even adding small figurines on the sides as an added touch of creativity.

Exporting Your Design for 3D Printing

  1. Preparing for Printing: Once satisfied with your design, save your project. To prepare for 3D printing, select the designed frame and choose the option to export it as an STL file. This format is widely used and compatible with most slicing software.

  2. Using Slicing Software: Load the exported STL file into your preferred slicing software. In this step, you’ll set up the printing parameters and ensure the design is ready for your 3D printer.

  3. Print Your Glasses: Finally, start the 3D printing process. Choose the right materials, typically PLA, for initiating the print. Once printed, let the material cool and clear any supports before wearing your Minecraft glasses.

Frequently Asked Questions

Can I customize my Minecraft glasses further?
Yes, Tinkercad allows for a wide array of customization. You can add text, different shapes, or colors to personalize your design even more.

What materials can I use for 3D printing my glasses?
PLA is a common choice for 3D printing due to its ease of use and availability. However, you can also explore other materials such as PETG or ABS, depending on your printer capabilities.

Is Tinkercad suitable for beginners?
Absolutely. Tinkercad is designed with simplicity in mind, making it an excellent choice for beginners looking to create digital designs without extensive prior knowledge in 3D modeling.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.