Fusion 360

How to Move Shapes in Fusion 360?

Moving shapes and sketches in Fusion 360 can be a crucial part of the design process, whether you’re adjusting a complex assembly or simply needing to reposition a specific element. Here’s a comprehensive guide on how to effectively move shapes in Fusion 360, tailored to various scenarios, along with some frequently asked questions.

Understanding Sketch Constraints

Before attempting to move shapes, it is essential to understand that sketches in Fusion 360 often have constraints that can restrict movement. These constraints ensure that your design maintains specific dimensions and relationships between objects. If a shape is constrained to a fixed point, such as the sketch origin, it won’t move unless you remove the constraints.

Moving Sketches in Fusion 360

  1. Identify Constraints: Check if the shape you want to move is constrained to the origin or any other fixed point. Look for blue icons indicating constraints on your sketch.

  2. Removing Constraints:

    • To remove a constraint, select the constrained element, right-click, and choose "Delete." Ensure to delete any coincident constraints linked to fixed points.
  3. Select the Sketch Entity: Click on the shape or the curves in your sketch that you want to move. You may need to switch to the Sketch environment if you are in the Model workspace.

  4. Use the Move Command:

    • Access the Move tool by pressing the keyboard shortcut “M” or selecting Move from the Modify menu. This will open the Move dialog.
  5. Choose Your Move Type: In the Move dialog, select "Translate" if you want to move your selected sketch entities by dragging them to a new location.

  6. Move the Shape: Click and drag the selected entity, or input exact dimensions in the dialog box to specify precise movement.

Moving Bodies and Components

For moving solid bodies or components within your design:

  1. Activate Modify Toolbar: Go to the Modify toolbar in the Model workspace and choose the Move/Copy command.

  2. Select the Object: Click on the object you wish to move in the design canvas.

  3. Select Move Type: Choose whether to just move or make a copy of the object. If copying, confirm your choice in the dialog.

  4. Moving the Object: Similar to moving sketch entities, drag the selected object to the desired location or enter numerical values to specify movement.

Aligning Shapes

Aligning shapes accurately can help maintain organization within your design.

  1. Select Shapes to Align: Use the selection tool to click on the entities you wish to align.

  2. Access the Align Command: Go to the Modify menu, then select the Align tool.

  3. Choose Alignment Options: Follow prompts to set which sides of the shapes you want to align. This can ensure that your designs line up as intended.

Moving Objects to the Origin

To reposition shapes or components to the origin of your design space:

  1. Identify a Reference Point: Select a point on the object that you want to bring to the origin.

  2. Select Origin Point: Identify the origin in your browser or on the canvas.

  3. Use the Move Command: Initiate the Move tool, and then drag the reference point to your selected origin point.

FAQs

1. Why can’t I move my sketch in Fusion 360?
If you can’t move your sketch, it may be because it is constrained to the origin or another fixed point. You need to remove those constraints to enable movement.

2. How can I move multiple components at once in Fusion 360?
You can hold the CTRL key to select multiple individual components or use the SHIFT key to select a range of components. Then, use the Move command to reposition them together.

3. What should I do if my sketch becomes over-constrained?
If your sketch is giving you an "over-constrained" error, review the constraints applied. Remove any that may contradict one another, ensuring your sketch remains valid while allowing for necessary movements.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.