SketchUp

How to Push Pull Multiple Surfaces in SketchUp?

Understanding the Push/Pull Tool in SketchUp

The Push/Pull tool is one of the most essential features in SketchUp, enabling users to transform 2D shapes into 3D models efficiently. This article delves into how to utilize this feature effectively to push or pull multiple surfaces simultaneously, allowing for more complex designs with minimal effort.

Preparing Your Model

Before you begin the push/pull process, ensure that your model is set up correctly. Create the base shapes that you want to modify. It’s advisable to draw flat shapes, such as rectangles or polygons, as these work best with the push/pull method.

Selecting Multiple Faces for Extrusion

To extrude multiple faces at once, follow these steps:

  1. Activate the Selection Tool: Begin by selecting the Selection tool (the arrow icon) from the toolbar or simply press the spacebar on your keyboard.

  2. Select Multiple Faces:

    • Hold Shift: Click on the first face you want to extend, then hold the Shift key.
    • Click Additional Faces: While still holding the Shift key, click on the other faces you wish to select. This allows you to select multiple surfaces without deselecting your previous selection.

    Alternatively, you can click and drag a selection box around the faces you want to select if they are adjacent.

  3. Ensure Connectivity: Ensure that the faces you want to modify are connected. Non-connected faces may require individual handling or grouping.

Using the Push/Pull Tool

Once you have selected all necessary faces, you’re ready to apply the Push/Pull tool:

  1. Select the Push/Pull Tool: Click on the Push/Pull tool icon (which looks like a rectangle with an arrow) in the toolbar or press the "P" key for quick access.

  2. Initiate the Push/Pull Action: Click on one of the selected faces. SketchUp will instantly identify that face and allow you to manipulate all the chosen faces simultaneously.

  3. Define the Extrusion Distance: Move your mouse cursor in the desired direction (up or down) away from the surface. The distance can be modified either by dragging your mouse or by typing a specific height and pressing Enter for precision.

  4. Finalize the Action: Click again to complete the extrusion. All the selected faces will push or pull uniformly to the new dimensions you specified.

Troubleshooting Common Issues

Sometimes users encounter challenges while trying to push or pull multiple faces. These issues often stem from the following:

  • Faces Are in Groups/Components: If you cannot push or pull the selected faces, verify if they are within a Group or Component. You need to double-click on the Group/Component to enter edit mode, allowing you to apply the push/pull action.

  • Non-Flat Faces: Ensure that the faces are flat as the tool does not work efficiently on non-planar shapes. If a face appears misaligned, adjust its vertices before attempting to extrude.

FAQs

1. Can I extrude faces that are part of different groups in SketchUp?
No, the Push/Pull tool only works on faces that are within the same Group or outside of any Groups/Components. To extrude different groups, you will need to edit each Group separately.

2. Is it possible to push/pull multiple faces in different directions?
Unfortunately, the basic functionality of the Push/Pull tool does not allow for different directions at the same time. If you need varied heights, you’ll have to extrude them one at a time or use a plugin.

3. What should I do if the Push/Pull tool is not visible?
If the Push/Pull tool icon is not visible, check if it’s disabled in your toolbar settings or if your model’s view settings need adjustments. You can also reset your workspace to bring back default toolbars.

About the author

Wei Zhang

Wei Zhang

Wei Zhang is a renowned figure in the CAD (Computer-Aided Design) industry in Canada, with over 30 years of experience spanning his native China and Canada. As the founder of a CAD training center, Wei has been instrumental in shaping the skills of hundreds of technicians and engineers in technical drawing and CAD software applications. He is a certified developer with Autodesk, demonstrating his deep expertise and commitment to staying at the forefront of CAD technology. Wei’s passion for education and technology has not only made him a respected educator but also a key player in advancing CAD methodologies in various engineering sectors. His contributions have significantly impacted the way CAD is taught and applied in the professional world, bridging the gap between traditional drafting techniques and modern digital solutions.